18 mugen characters drain1/16/2024 ![]() ![]() TheFclass97 probably remembers me from discord where we discussed this project few months ago. It looks like I've already implemented everything you aim for and more. In other words pretty much everything from vanilla mugen is available in ikemen. Probably tons of other stuff that I forgot to mention since it's been months since I touched the code. Ported Winmugen Elecbyte's screenpack to ikemen format and included some sample characters and stages for easier testingġ0. a way to change characters order before each battle starts (you know, the way team modes work in KOF games)ĩ. Options screen can save values and has more options unique to ikemen Win quotes support (text read directly from character files)ħ. Parser for some vanilla mugen DEF files, so that you don't have to recode them in lua:Ħ. Select screen that works the same way as mugen + additional support for looping through not visible rows known from ikemenĥ. f parser (everything is taken into account including stage and music selection for particular matches and section that controlls arcade mode)Ĥ. Each mode works exactly the same as in mugen with some extrasģ. ![]() Extras (some additional modes like Free Battle, Boss Rush, Bonus Games)Ģ. Here's quick rundown of things already implemented in ikemen: K4thos said, December 10, 2017, 01:49:42 am It looks like I've already implemented everything you aim for and more. ![]()
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